336
you are viewing a single comment's thread
view the rest of the comments
[-] norske@lemmynsfw.com 94 points 11 months ago

I read a reviewer that said “It’s a beautiful game about space exploration that has no space exploration” and they were completely right. It’s just fallout in space. Who thought Quick Travel the game would be compelling space exploration

[-] r_thndr@lemmy.dbzer0.com 72 points 11 months ago

But it's not Fallout in Space. I can travel from one edge of the map to the other in Fallout or Skyrim and stumble upon a pitched battle or a cultist ritual or a lost dog or a juicy plot hook. In Starfield I can travel from one interstitial area to the next interstitial area to listen to a bland NPC tell me to go to the next interstitial area.

It's okay. I look forward to mods. Right now it's like somebody reskinned Super Mario Bros from the NES with a generative image AI trained on NASA's Astronomy Picture of the Day and Mass Effect 1 stills.

[-] Hyperreality@kbin.social 29 points 11 months ago

That's what I found really interesting about Cyberpunk 2077.

It took me a long time before I even started using fast travel in that game. I actually enjoyed walking through the city. Even on later replays and when I'd finished almost all the side quests.

Far from perfect game even after all the bug fixes, and kinda empty after the end game, but I can't help thinking it illustrates how Bethesda's been left behind in many ways. It'll be interesting to see what the next GTA's like. If they manage to make a more immersive world to explore.

[-] masterspace@lemmy.ca 22 points 11 months ago* (last edited 11 months ago)

I gave up on Starfield to try Cyberpunk again with the new fixes and I'm now probably 150 hours in and I think I've only fast travelled once? Maybe three or four times if you count the mid mission moments where you're riding in a car with someone.

It's kind of wild that Neon had to be split in half by a loading screen, but you can go from one end of Night City to the other with none, and Night City is way more detailed, and quite frankly probably has more unique geometry to load and render than Neon + entire surrounding planet.

[-] canis_majoris@lemmy.ca 15 points 11 months ago

The reason for that is because, yet again, for the three hundred thousandth fucking time, Bethesda is using, still, a modified creation engine.

[-] azertyfun@sh.itjust.works 16 points 11 months ago

There is an argument to be made that Half-Life: Alyx runs on a "modified Quake engine". At no point was the engine completely rewritten, though it went through several major evolutions and presumably none of Carmack's original Quake code still survives... probably.

What matters is that Valve made several major overhauls over the years and is well aware of both the strengths and weaknesses of its engine and taylors its games to them. I mean, you couldn't run Elite Dangerous on Source 2, but nobody asked. Seemingly, nobody at Bethesda corporate asked if CE was capable of multiplayer (hence Fallout 76), and nobody at Bethesda corporate asked if CE was capable of half the shit that Starfield would have to provide for exploration to be compelling in the way that it is in Skyrim.

[-] Death_Equity@lemmy.world 7 points 11 months ago

I just wish CP2077's driving was better, I find it impossible to drive the good cars.

[-] Hyperreality@kbin.social 5 points 11 months ago

Much better after the bug fixes, but still far from perfect. Agreed.

I stuck to bikes which were fun to drive around.

[-] Death_Equity@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

Absolutely. I stopped playing it because it just wasn't fun, 2.0 is much better. Bikes are way more usable, but I'd love to be able to hoon the cars like a GTA game.

Edit: Ok, I figured it out. You can't hammer the gas all the time. The driving works more like an actual car than a GTA game. So if you drive more like Forza, you can actually hoon the cars. Bikes are more tolerant to full throttle. Controllers having a variable input for the throttle allow you to control throttle like a gas pedal. So higher acceleration cars become drivable with less throttle and hammering gas produces a "realistic" ice rink feel, as desired. I still prefer Jackie's bike despite this understanding.

[-] canis_majoris@lemmy.ca 11 points 11 months ago

Everything is way better and more detailed in Cyberpunk.

It feels like everybody is so generic in Starfield. They don't feel like they have personalities.

You travel 10KM in any direction in Cyberpunk and you'll be dealing with an entirely new set of gangs with their own slang and their own backgrounds and their own heritage.

You travel 10KM in any direction in Starfield and you'll either find nothing or an entrance to another procgen cave with the same spacers as everywhere else.

[-] samus12345@lemmy.world 3 points 11 months ago* (last edited 11 months ago)

No way, Super Mario Bros. has much more fun gameplay.

[-] HolyDuckTurtle@kbin.social 22 points 11 months ago

For me it's not so much the travel; the main story tries to sell this idea of exploring the unknown, but literally everything you find is a known quantity in some form or another.

[-] Potatos_are_not_friends@lemmy.world 15 points 11 months ago

Every planet has at least 10 bases filled with pirates or mercenaries.

[-] Death_Equity@lemmy.world 15 points 11 months ago

.. within eyesight of a mysterious temple that only Constellation is aware of for some reason.

[-] Potatos_are_not_friends@lemmy.world 9 points 11 months ago

I didn't think the lack of space exploration would bother me so much.

But after playing the Pirate quest and just fast traveling over and over, my immersion broke and realized how little I'm really traveling.

[-] just_change_it@lemmy.world 4 points 11 months ago

Empyrion is a way better game about space exploration and i'd never consider it for a GOTY award.

[-] canis_majoris@lemmy.ca 7 points 11 months ago

A lot of those physics-y space games like Empyrion and Space Engineers are a way more fun way of interacting with custom ships and space than Starfield is, for sure.

this post was submitted on 14 Nov 2023
336 points (92.2% liked)

Games

16651 readers
895 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS