this post was submitted on 16 Nov 2023
102 points (94.7% liked)

Asklemmy

43945 readers
643 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
 

So I was watching a few youtubes and remembered how the vast majority (of like the ten) nes games me and my sister had were hard as all hell. I loved to play Little Nemo and Street Fighter 2010 but I am pretty sure I never made it past the third level of either. Let alone infamously hard games like The Lion King.

Which got me thinking. Basically every game for the past 20 years has been designed around instant gratification and being accessible. We outright had to make a new concept "hard but fair" to account for games like Dark Souls that are designed to be difficult but beatable as opposed to putting you in a death spiral if you hesitate too long on a hard jump (hello Ninja Gaiden).

So do the younger folk even have a concept of a "favorite game" where you likely never experienced more than fifteen minutes worth of content?

you are viewing a single comment's thread
view the rest of the comments
[โ€“] JadenSmith@sh.itjust.works 2 points 1 year ago (1 children)

I'm not very good at Diablo 4, I mainly picked it up thinking it would have a sort of MMO thing and expected something not too different to a grindy time waster.
I mainly play other genres, and the last Diablo game I played was D2, when I was a teenager (mid-30s now), which I didn't even get far into.

I just started Act 6, which I believe is the last, most recently. Where I skip cut scenes in other games I'm really enjoying the story of this, and so I'm finding myself watching them all the way through. The voice acting is great and I've never actually felt properly bored.

I'm not bad, but not what I see as the average player of this sort of thing (so not very good either), yet I enjoy it a fair bit! Veeeery dark story, and the cut scenes are incredibly gory sometimes. I think that's really cool from an artistic standpoint, I kind of get why people like deep horror films so much: there's just so much cool stuff artists can do with dark themes, and the artists in Diablo 4 really go ham with this! Lilith has like a freakin' head of horn clusters, like they said "fuck two horns, just keep adding them!" But they made her character REALLY cool looking by doing so. I love it.

[โ€“] Zahille7@lemmy.world 2 points 1 year ago (1 children)

I haven't played it, but I remember watching the opening cinematic where Lilith gets summoned. I love her aesthetic as a demon queen, with the skin wings and all.

Oh same. That intro is what drew me in. Reminds me of when I used to sketch all sorts of demonic beings for fun. But not just the appearance, for me the entire cut scene elements impressed me. From the design to the voice acting and general demeanor of the characters. The emotional depth within each role is rather well accomplished, I would say.