this post was submitted on 21 Nov 2023
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[–] Eggyhead@kbin.social 10 points 11 months ago (3 children)

I've had playstations for multiple console generations, but I just ordered an OLED Deck as my first ever "gaming PC". Forgive the naivety, but could non-supported titles potentially get Dualsense features modded in?

[–] TheWildTangler@lemmy.world 10 points 11 months ago* (last edited 11 months ago) (1 children)

Steam Input will allow you to use a PS controller with any game (even ones that aren't made for a controller!)

However, if you mean adaptive triggers, haptic, etc. Then this page is what you want. It's a list of games with either native or modded support

[–] JokeDeity@lemm.ee 1 points 11 months ago

Huge asterisk on any game, many don't work for me with an original Sony branded DS5, I end up having to use DSX way more than I would like.

[–] maniel@beehaw.org 6 points 11 months ago

Yeah, that's what steam input did, it emulates a controller on the fly, you can even emulate a keyboard and mouse in games that don't support controllers, I have a steam controller and in most fps I configured it to emulate a controller but with mouse look on the right touch pad and gyroscope on a light press on left trigger, unfortunately some games don't support simultaneous mouse and controller use, other games change UI when switching between mouse and controller, which may be annoying

[–] LyD@lemmy.ca 1 points 11 months ago (1 children)

Do you mean features like the haptic triggers?

[–] Eggyhead@kbin.social 2 points 11 months ago (2 children)

Yeah, haptic triggers, high definition rumble, touch pad... things like that.

[–] LyD@lemmy.ca 2 points 11 months ago* (last edited 11 months ago)

Touchpad always works, but the haptic triggers and rumble need you to be wired. They also only work in supported games like Spiderman. I remember needing to go into desktop mode to enable the controller's "speaker" for the rumble.

[–] prole@beehaw.org 0 points 11 months ago

Adaptive triggers begin as a hardware feature. Steam Deck can't emulate that without changing the triggers out completely (if it's possible at all).

I imagine the internal motors for the crazy precise haptic feedback is also hardware level.