this post was submitted on 24 Nov 2023
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[–] Gabu@lemmy.world 76 points 11 months ago (4 children)

This, but unironically. Games don't even need such realistic graphics, anyway - I'd much rather play a stylized or even 2d game where the devs focused on mechanics and fun, rather than pretty lights.

[–] Vuraniute@thelemmy.club 27 points 11 months ago (4 children)

Minecraft, ULTRAKILL, Undertale, Celeste

all of them some of the best games in my opinion, how many use ray tracing? ZERO.

[–] Cowbee@lemm.ee 18 points 11 months ago* (last edited 11 months ago)

Hollow Knight, Crosscode, Hades, Dead Cells, Signalis, Dusk, Outer Wilds, Underrail, and more are all great examples of relatively modern games that kill it in the graphical department without using anything fancy.

Edit, because this is fun: Boltgun, Sea of Stars, the Bloodborne PS1 demake, Tunic, and more.

[–] JohnDClay@sh.itjust.works 4 points 11 months ago* (last edited 11 months ago) (1 children)

Minecraft shaders look great though, especially the rtx one for bedrock. If it was more open source, I'm sure ray tracing would be great to implement into shaders.

[–] Vuraniute@thelemmy.club 2 points 11 months ago

i was talking about unmodded java edition

[–] Jack3G@sh.itjust.works 3 points 11 months ago

Celeste still has really nice lighting in places, imo, but you are right, it all just comes from good colour choice and artistic skill, not some premade graphics option that they flipped on.

[–] bbpolterGAYst@lemmy.blahaj.zone 26 points 11 months ago (3 children)

fuck graphics all games should be text-based from now on

[–] FlyingSquid@lemmy.world 6 points 11 months ago

Zork was the shit.

[–] lntl@lemmy.ml 6 points 11 months ago* (last edited 11 months ago)
[–] uis@lemmy.world 1 points 11 months ago (1 children)
[–] Soleos@lemmy.world 1 points 11 months ago (1 children)

Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII

[–] uis@lemmy.world 1 points 11 months ago

Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.

[–] Zekas@lemmy.world 25 points 11 months ago (2 children)

Garbage take. Few things are truly needed outside of the game being enjoyable and "good" graphics can absolutely be something contributing to that. For some good is pixel graphics, for others it's near realism. You don't get to decide for anyone but you.

[–] Gabu@lemmy.world 5 points 11 months ago

Spoken like a true garbage eating normie

[–] Moneo@lemmy.world 3 points 11 months ago

Yup. Currently I'm on the indie hype train, but games like The Witcher and Red Dead are also very fun and benefit from good graphics.

[–] SchizoDenji@lemm.ee 13 points 11 months ago

Half of the shit that is praised today are basically subpar rendered movies with little gameplay elements.

Might aswell play a visual novel and atleast get a good story instead.