this post was submitted on 27 Nov 2023
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Game Development
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Ooh, a whole decade! I've been developing games ("developing") since the '80s. You are literally the guy I referred to, in a studio, with a stupid title. If you'd called yourself a developer without being able to write code at some companies I've worked at, you'd have a conversation with HR. As it is, people can get away with it but it's not true. Words have meanings, even when savages from a fallen age misuse them.
Actual customer service/community managers are fine, we need those; working indie that's the worst part, not having them. But I'm with Bill Hicks on marketing douchebags.
I write code and do so well. It doesn't matter, you seem like you are just lashing out and being very insulting. I was simply giving my insight and showing that I've been around enough to know. I am not trying to gatekeep the title of being a game builder from people and I don't think anyone in our industry should. To call people savages is pretty backward to me. What if I told you games have been developed without the use of code at all? How do you make a game with zero game developers creating it?
Also, I watched it and while Bill Hicks said he wasn't going to make it a joke, he immediately made it into a joke. Additionally, I'm not saying put a dollar sign on everything. I would say that's the type of marketing that doesn't need to exist, that is the marketing that isn't respectful. Respectable marketing is about telling people who might want to play your games, about your games. That's all it is. You shouldn't just release games into a void and hope for the best.