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One Line Patch Doubles Mesa NVK Performance For Talos Principle... To 18 FPS - Phoronix
(www.phoronix.com)
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Original /r/linux_gaming pengwing by uoou.
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Honestly, the Talos Principle Vulkan implementation feels so broken/underbaked I'm surprised anyone's testing new drivers with it
Yes, bad use of API shouldn’t be use as reference, but it also increases Valheim (which does not seems to be the best API us ever):
Commit here.
They simply added this line
op.max_unroll_iterations = 32;
, related to NIR shader compilation. Passed to NIR here.(I stop here, lost track and interest in further investigation)