this post was submitted on 18 Dec 2023
982 points (98.4% liked)

memes

10479 readers
2784 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to !politicalmemes@lemmy.world

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/AdsNo advertisements or spam. This is an instance rule and the only way to live.

Sister communities

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] germtm_@lemmy.world 4 points 11 months ago (1 children)

me trying to hear dialogue in Half-Life mods with shit audio mixing, while guns are super loud.

[–] Stamets@lemmy.world 7 points 11 months ago* (last edited 11 months ago) (1 children)

Oh god yeah. Some early video games are fucking horrendous for this. Thank GOD that it's almost essentially now to have sliders for individual tracks. Always end up lowering the music to 75, the sound effects to 85-90 and the dialogue stays at 100.

[–] fogstormberry@lemmy.blahaj.zone 5 points 11 months ago (1 children)

same, but like 100-50-20 for voice-sfx-music

[–] troydowling@lemmy.world 3 points 11 months ago

I have a surprising number of games which I play with BGM at 1%. That is nuts! Why should any game be designed roughly 100x too loud!?

If memory serves, Age of Empires 3 DE is this way last I tried to play and chat on Discord. Earth Defence Force 4, and all of the new Counter Strikes are similar. It's a war on eardrums!