this post was submitted on 25 Dec 2023
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People expected a game about exploration. Because it's a Bethesda game, and because it's a space bethesda game, and somehow Bethesda managed to make a game that doesn't really have exploration in it despite having loads of planets.
Why did they not just make a single solar system full of curated content, why did it have to be set in the vast universe forcing them to use random generation, that is full of nothing? They sent themselves up to fail on this one.
after starfield i finally played Outer Wilds (not a typo) and goodness, i have so much more memories with that game than starfield, despite the fact i finished it in half the time i beat starfield
if you're craving incredibly crafted space exploration play Outer Wilds, don't look up anything about it though, it's one of those that will make you wish for amnesia so you can experience it again for the first time
The expansion is very good too if you haven't played it yet. Luckily my memory isn't the best so when I managed to replay the game after finally picking up the DLC I got to rediscover many parts of the game.
oh i did, it was absolutely wonderful and terrifying
Yeah "reduced frights" mode was required for me to get through some sections lol. Incredibly well done addition though.
I actually haven't finished the DLC because that single menu option very literally gave me nightmares. I gotta suck it up and play.
it's worth it! but don't be ashamed to take breaks, the devs know how to do horror well and it shows
i think they thought it would be more fun than most people seem to think it is. and being wrong is an easy path to failure.
Make it some weird bizarre aliens that can live without atmosphere and have it set on an extremely small pair of binary moons set to real scale.