this post was submitted on 27 Dec 2023
245 points (93.9% liked)
Games
16758 readers
957 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I mean it's not technically a monopoly. Steam's advantage is that Valve is a private company and can do what they like, it's not without problems, but it does a great job where it needs to.
Steam also sells DRM-free games, so that's just mis-information. You can copy the files anywhere and use them without Steam running, it's entirely on the developers/publishers to make that decision. Cyberpunk 2077 is DRM-free on Steam, just like GOG. Steamworks just has an incredible feature set for developers to use, so for multiplayer games it's unlikey to see DRM-free anymore as people would rather invite via a friendslist than sharing IPs directly, having to open ports etc.
Not misinformation. GOG requires games to be DRM free to sell there, Steam provides first party DRM (being crackable doesn't make it not DRM) and it actively encourages developers publishing on Steam to double down with more GaaS features and secondary DRM in their instructions to developers.
Why do people feel the need to shill for billionaires? I don't get it.
Nobody is shilling. It's completely up to the developers/publishers to sell DRM-free or not - CDPR aren't the holy grail company you think they are.
This is mis-information - every game you buy on Steam is not DRM and thus is not subject to the 'digital license' approach.
Look, I like GOG, I will buy from there if I can't get a DRM-free version on Steam and the deal is good, I own many GOG titles.
Steam 1000% needs to label what games have DRM or not and embrace that with a category.
Nobody is shilling? This entire post is called "Steam keeps on winning", sharing a link to an article about how other competitors are becoming less relevant. The shilling is gleeful at this point.
And hey, no, I don't claim that CDPR is "the holy grail". You want me to give them crap? I have multiple active grudges. Why is Galaxy so slow when fully packed? Why can't I cull games imported from integrations if they're not gonna bother to cache the DB and insist on auditing on load? Why is the browser in their launcher slower than opening their own store on Firefox? Will they ever stop with the surveys about the Discovery view? It's bad enough that you started inserting ads in the launcher, you don't need to pester me about it every time I open the thing.
I don't need GOG to be perfect to tell you Valve isn't your friend. GOG is, though, actually DRM free. Steam is not. They will let you upload a DRM free game if you want, but they don't recommend it, they actively want you to use Steamworks, and even when you do that, they recommend you add a second layer of DRM to your game.
That sucks.
They also overmonetize their games aggressively, insist on rather toxic MTX and aggressively crowdsource as many parts of their business as they can, just like any other tech startup.
And they have the most feature-rich launcher, great controller support and it's cool that they want to safeguard against Windows having a monopoly on PC gaming.
Neither of those big companies is my firend or yours and if they want either of us to sell their product they should pay us for it.
Why are you shilling for GoG? This whole comment thread is so funny to me. Like a hour ago I saw comment on another post that said GoG is turning to shit. If I find it I will copy it here.
Here it is:
Pushing a shitty launcher, selling abandoned games, selling incomplete games, putting DRMs on multiplayer, selling a lot of low quality games, not expanding their overworked team despite the profits they make, etc. It got much worse with the success of the Witcher3 and has kept on going down.
I think there's even a browser extension that is used to mark shitty games on gog, that have missing features or DRMs. Funny for a platform that has the motto of selling hand-picked, DRM-free games.
Misinformation: GoG allows DRM games in their store: https://www.gog.com/forum/general/drm_on_gog_list_of_singleplayer_games_with_drm/page1
Also to address another common misinformation, the one about steam being rent and Gog being buy, this is from GoG terms and licences:
Long story short, they're also selling you a licence, same thing steam gets shitted for.
True
False. Valve does not encourage or force you to use their DRM, in fact you don't need to use Steam's API to publish a game on steam, it just makes your life a lot easier than having to manually write the code to do the things that Steam already does for you, so most lazy Devs just rely on that. Some Devs don't, and those games are sold on Steam as well, which is why you can simply copy them and play on other machines, even multiplayer, I know this because I've done that with several games to show them to my friends and push them to buy them.
You're shilling for Gog, you're attacking steam because you don't know that they sell DRM-free games, saying GoG is better without knowing that GoG sells DRMd games, so they're the same.
The copy of Krita that I bought on Steam not only has no DRM at all, it even runs completely independent of Steam. I have several DRM-free games from Steam as well. It's definitively optional.