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submitted 8 months ago by Risk@feddit.uk to c/games@lemmy.world

My takeaway is that it's only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

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[-] madsen@lemmy.world 2 points 7 months ago

I pretty much stopped reading at:

Genre terms exist to prime expectations for players.

What a ridiculously self-centered claim. Genre terms (and other categorizations) exist because language users use them to make things easier to communicate about. I can only imagine the author of the article going: "Well, actually a tomato is a fruit, not a vegetable" when talking to a chef about gazpacho, or "a penguin is not technically a bird because it doesn't fly" when someone says that a penguin is their favorite bird.

MFer needs to learn about cognitive categorization, prototype theory, etc. It doesn't need to be 100% the same within a category — then the category is too specific and is absolutely useless — it just needs to be similar enough that most people (that aren't necessarily experts in the subject) understand what you're getting at.

this post was submitted on 24 Jan 2024
97 points (90.8% liked)

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