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New GNOME Mutter Code Prepares Fractional Scaling For XWayland
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Maybe it could be integrated into other difficult to run 3D graphics workloads, like CAD or 3D design work?
But yeah pretty much just games tbh
I guess, but you're usually not rapidly rotating models while you're designing it. At least the workloads I'm familiar with, movements are much more deliberate and even a fixed 50 Hz laptop monitor can handle.