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submitted 1 year ago by bankimu@lemm.ee to c/linux_gaming@lemmy.ml

As I play Diablo 4, I see it take up ridiculous amount of VRAM, upwards of 20GB.

The game doesn't have very good control over VRAM management, and I think it just doesn't free up any loaded texture if the VRAM size is large.

I use Lutris to run Battle.net client and Diablo.

Is there any way I can limit VRAM available to it from Wine, DXVK, or Lutris?

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[-] MoreCoffee@sh.itjust.works 1 points 1 year ago

I've actually figured out that it's caused by having the in game vsync turned on. When disabled it's fine, but I'm not sure why it's causing an issue as I'm also using freesync.

[-] bankimu@lemm.ee 1 points 1 year ago

I also use vsync in even game, never realized any benefit turning it off. Never seen any issues with it. I don't use freesync though.

this post was submitted on 16 Jul 2023
10 points (85.7% liked)

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