TenForward: Where Every Vulcan Knows Your Name
/c/TenFoward: Your home-away-from-home for all things Star Trek!
Re-route power to the shields, emit a tachyon pulse through the deflector, and post all the nonsense you want. Within reason of course.
~ 1. No bigotry. This is a Star Trek community. Remember that diversity and coexistence are Star Trek values. Any post/comments that are racist, anti-LGBT, or generally "othering" of a group will result in removal/ban.
~ 2. Keep it civil. Disagreements will happen both on lore and preferences. That's okay! Just don't let it make you forget that the person you are talking to is also a person.
~ 3. Use spoiler tags. This applies to any episodes that have dropped within 3 months prior of your posting. After that it's free game.
~ 4. Keep it Trek related. This one is kind of a gimme but keep as on topic as possible.
~ 5. Keep posts to a limit. We all love Star Trek stuff but 3-4 posts in an hour is plenty enough.
~ 6. Try to not repost. Mistakes happen, we get it! But try to not repost anything from within the past 1-2 months.
~ 7. No General AI Art. Posts of simple AI art do not 'inspire jamaharon'
~ **8. Political commentary is allowed, but please keep discussions civil. Read here for our community's expectations.
Fun will now commence.
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Honorary Badbitch:
@jawa21@startrek.website for realizing that the line used to be "want to be added to the sidebar?" and capitalized on it. Congratulations and welcome to the sidebar. Stamets is both ashamed and proud.
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I would love to see Star Trek space battles redone in Expanse style
They'd never do it. Not enough laser and nebulas. Needs more sex appeal.
I know, but I'd pay to see the Enterprise launch a pile of photon torpedoes, drop into a spin and then watch the torpedoes see them peel off and burn towards a Warbird, Rocinante-vs-Zemya style.
Of course, phasers would be hard to make work, because they'd never miss but they'd make pretty neat PDCs, I suppose.
Star Trek in theory could deal with speed of light limits on lasers. Like, you can miss if the objects you're trying to hit are too far away or moving erratically. There's no reason space battles should be like naval battles, where you sit next to each other firing broadsides. Your targets could and should be light seconds away. It'll be more like submarine warfare, with detection and evasion being key.