235
Yuzu developers agreed to pay $2.4 million in damages to Nintendo to settle their lawsuit
(storage.courtlistener.com)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
I mean, small developers who set up a money-making pateron based on an emulator for a currently sold system, without providing a way to pull your own system info or games from carts (and is therefore heavily reliant on piracy of things currently being sold by the parent company to run) is basically screwed, but this isn't news, and pretty much every other emu dev would run away screaming from such a setup.
They really put themselves in this boat, but since that money-making pateron is a thing, they're probably wiping those tears with dollar bills.
The primary source for legal precedent is Sony vs Bleem.
Just like you told your girlfriend the other night, size doesn't matter
Bleem was a commercial product to emulate Sony Playstations that came out while the PS1 was still active.
As long as they aren't giving details on how to rip the games (which, funny enough, would be the dumper) they are in the same grey zone as system BIOSes and the like
There are other nintendo switch emulators. And emulators like RPCS3 very much were active while their target consoles were actively sold.
But look how it ended for Bleem.
The costs of fighting it are overwhelming enough that it can force you out of doing it.
The right and wrong of it doesn't seem to matter any more.