this post was submitted on 12 Mar 2024
174 points (99.4% liked)
RetroGaming
19551 readers
243 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
18.53ms is imperceptible to humans.
I think the concern is the stack up you get in latency between the controller, the computer, and the monitor.
That's a valid concern that I didn't consider.
I can absolutely notice a frame of lag at 60Hz. Good way to compare side-by-side is by using an emulator with run-ahead mode.
I read that people who play a lot of FPV shooters have higher than average reaction and perception time. 18ms is ridiculously fast though, I'd be surprised if someone could consciously register it. I know gaming monitors market latency in the 1.5ms range, so maybe elite gamers can perceive the difference. Someone else pointed out that there are concerns over latency stacking between all of the devices, and that's a really valid point.
18ms is okay but for a lot of retro content, it's running 60fps. That means it's one frame is 50/3ms, aka 16.6666ms. Sub 1 frame is good enough, 18ms is not in my opinion.
I don't play shooters, but I love both 2D and 3D platformers, where you can absolutely notice a difference.