this post was submitted on 13 Mar 2024
39 points (97.6% liked)

Rust

5980 readers
100 users here now

Welcome to the Rust community! This is a place to discuss about the Rust programming language.

Wormhole

!performance@programming.dev

Credits

  • The icon is a modified version of the official rust logo (changing the colors to a gradient and black background)

founded 1 year ago
MODERATORS
 

A saw this on Mastodon, and found it interesting. Rust already prevents a lot of race conditions, but deadlocks when using a mutex is still possible (and I have actually had one myself, though I caught it during testing). So, it would be nice if it would be possible to catch these cases at compile time. Now, seems to be just a proof of concept, but it is always nice to see the direction people are going and what areas are explored.

you are viewing a single comment's thread
view the rest of the comments
[–] naonintendois@programming.dev 5 points 8 months ago

I don't see how that can be used to make performant code though. I usually want to make my locked regions as small as possible to avoid how long other threads are blocked for.