this post was submitted on 21 Jul 2023
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I don't think it's the difficulty of games that makes them take so long for me. Just that everything is so bloated now. There's so much to do, but so little of it actually adds to the experience.
I appreciate that a lot of games have realised this and let you differentiate between "go this way to see the end of the game" and "here is some bullshit if you're not getting another game until Christmas".
Like sure, I could deliver every parcel in Death Stranding, and really get into the class fantasy of being a post apocalyptic Deliveroo driver, but I'm just mainlining the story quests at this point. Which is taking long enough on its own.
The new assassin's Creed games feel like this to me as well. I ended up feeling like i had sunk 4000 hours into Valhalla and just stopped giving a shit lol
Also the sequels and prequels. The Assassin’s Creed series is about 30 games long at this point and has countless DLC on top. It's just way to much stuff. I'd wish companies would just take their engines and do different games with them, instead of trying to shoehorn everything into the same universe. Ironically, that's kind of like Assassin’s Creed started, it was originally a Prince of Persia game until they made it a separate game entirely, but name recognition is too important these days to just give up, so everything after that ended up as Assassins Creed games.
I am kind of tired of series so complex and convoluted that I need to read a Wiki just to figure what is going on. I miss stories with an actual ending.
I played Odyssey and the DLCs over 2 years ago, and I still feel kind of tuckered out on AC for a bit.
The only thing that makes me want to play Valhalla at some point is the Keith Flint lookalike singing Smack my Bishop.
Smack my bishop completely blindsided me and it was hilarious. Such a good bit