this post was submitted on 13 Apr 2024
180 points (95.9% liked)
Games
16742 readers
628 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Cool, give me some options like:
Don't let the publishers or upper management touch it, only the people who actually worked on the game itself. Pay it out in addition to any bonus/paycheck they'd normally get, as in the amount paid to these people wouldn't be seen at all by the people in charge of payroll.
But no, that's not what Mike Ybarra is talking about.
And the potential added problem is that once tipping becomes a large part of their salary they will just decrease their salary and say just to get tipped more. I don't believe any outcome in this is a win for gamers or devs.
That's why it's so critical that the bosses never know how much they get tipped.
That's a very good point, I never thought about that.