this post was submitted on 13 Apr 2024
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Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

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[–] pycorax@lemmy.world 17 points 6 months ago (1 children)

Considering Epic is funding Godot iirc, I'm sure they're more than happy with their competitor shooting themselves in the foot.

[–] dtrain@lemmy.world 8 points 6 months ago* (last edited 6 months ago) (1 children)
[–] pycorax@lemmy.world 7 points 6 months ago

Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.