this post was submitted on 16 Apr 2024
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How do you handle design when working a project that doesn’t have explicit design guidelines?

I’ve been working on some personal projects, but I am continually getting held up on design. I hate looking at a blank page, not knowing where to start. I’m not a particularly creative person in art and design and I really struggle to come up with new ideas on my own. I don’t enjoy it.

I’m the kind of person who buy 10 plain black t-shirts and 5 pairs of plain jeans so I never have to think about style.

I’m sure there are a lot of us out there; you can make the thing but, not design it. How do you work that part of the process?

I don’t want my projects to get skipped over because they’re ugly and I don’t want to copy other designs pixel for pixel.

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[–] DieguiTux8623@feddit.it 3 points 6 months ago

I am a complete disaster, sometimes errors slip in even when I have a UI done by a designer because I am totally "blind" to certain aspects.

In my personal projects I try to follow guidelines and best practices for dimensions/typography/colors/placing of elements/etc but the results are "meh" of course, since apart from my layout-blindness I am more tolerant to small sins, since it's not work after all.

If the project gets to be used by a few people (of course not the faint of heart) I collect feedback and iterate over it to improve the UX.