this post was submitted on 16 Apr 2024
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I think it's interesting that Capcom developed that one for Nintendo. They certainly did a great job!
I like, but don't love, Link's Awakening. I get that they had the limitations of the Game Boy to work around, so the idea that the map is confounding to navigate - just like a dream can be - was a creative choice that fit well. It just doesn't resonate with me.
The GBA was definitely a better platform for a Zelda game than the OG Game Boy.
I never played the GB version, but the Switch version is pretty good. So maybe consider that.
I've played it. Since the basic game design is unchanged, I still don't love it.