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I'm so relieved Baldur's Gate 3 doesn't have D&D's alignment system
(www.pcgamer.com)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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Thank you!
Good, the alignment system doesn't translate into videogame format very well. You don't have a DM who can make on the fly decisions and changes as a reaction to alignment based missteps.
In a video game, it's just a limiting factor that likely will pre-dispose potential interactions. In ttRPGs people can have an infinite number of reactions and paths forward. In a videogame there's till a finite of hard-coded outcomes.