this post was submitted on 18 Apr 2024
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Actually there were update still cause the games were only little less broken. It's updates were so much harder for everyone. Hosting them, finding them, knowing there were updates, having to apply updates in specific orders.
Steam has been a good send for that.
Maybe I'm just old
Not old enough, heh. The cartridges/CDs this commenter are talking about had to have rock-solid code because patching wasn't possible. You'd have to make an entire new print run, and very few games of that era ever had those.
And guess what? They still had multiple versions! Ask any Link to the Past speedrunner. 1.0 is broken as hell!
Ya, Nintendo first-party was certainly one of the exceptions. Benefits of your games having ridiculously long tails.