this post was submitted on 22 Apr 2024
83 points (88.8% liked)

Apple

17448 readers
62 users here now

Welcome

to the largest Apple community on Lemmy. This is the place where we talk about everything Apple, from iOS to the exciting upcoming Apple Vision Pro. Feel free to join the discussion!

Rules:
  1. No NSFW Content
  2. No Hate Speech or Personal Attacks
  3. No Ads / Spamming
    Self promotion is only allowed in the pinned monthly thread

Lemmy Code of Conduct

Communities of Interest:

Apple Hardware
Apple TV
Apple Watch
iPad
iPhone
Mac
Vintage Apple

Apple Software
iOS
iPadOS
macOS
tvOS
watchOS
Shortcuts
Xcode

Community banner courtesy of u/Antsomnia.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] randompasta@lemmy.today 9 points 6 months ago (1 children)

So many companies have tried to make VR mainstream. Just like 3D movies they have a niche group that love the tech and then there's everyone else.

[โ€“] MudMan@fedia.io 10 points 6 months ago* (last edited 6 months ago)

Yep. I'm right there with 3D as well. My 3DS's slider was on at 100% that entire generation. It's just hard to get everybody onboard, especially when you have physical issues like nausea and corrective lenses getting in the way.

At the end of the day physical displays are a great tech solution. You put a thing in a place and the thing shows you things with super high quality. And if you don't want to look at the thing you just... look away.

Gonna take a lot to convince people that strapping one of those to their face is a more convenient solution, or that immersion is worth the inconvenience. It's why people run around with laggy, crappy-sounding wireless earbuds instead of awesome, bulky on-ear wired audiophile headphones. Convenience and cost win most of the time.