this post was submitted on 22 Apr 2024
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[–] AngryCommieKender@lemmy.world 3 points 6 months ago (3 children)

Hopefully someone reigns in the dev with his random number generator fascination

[–] DragonTypeWyvern@literature.cafe 1 points 6 months ago

What if they already were?

[–] Moneo@lemmy.world 1 points 6 months ago

Spoiler: they didn't

There's an RNG feature added, a sort of rarity for crafted items. But Idk if the same dev is responsible for this feature and to me it doesn't seem that annoying and completely optional.

[–] yokonzo@lemmy.world 1 points 6 months ago (1 children)

I don't understand, was the dev trying something weird?

[–] AngryCommieKender@lemmy.world 1 points 6 months ago (1 children)

They made all the endgame products based on chance. You'd set up the reaction and there was like a 96% chance you'd get nothing from it, or the wrong things. It took so long to get the right things that Nilaus gave up

[–] yokonzo@lemmy.world 2 points 6 months ago

Oof, in a game about maximizing efficiency that's a weird choice