this post was submitted on 24 Apr 2024
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Cool. How about a repairable phone with a headphone jack? I'll be a day one buyer.
Why not just use type c headphones?
The 3.5mm thing has always baffled me, it feels like complaining your pc doesn't have a VGA port, except the thing you connect costs like a fiver
I can think of several good reasons to use 1/8" TRS headphones (though as I point out in a lower comment, specifically for smartphones, space is at an extreme premium and I think that the majority of people probably don't want to spend the space on an integrated headphones jack; it'd be better to use a small external adapter there):
But for the general case, not on smartphones, places where I have the space to stick a 1/8" TRS port, I am not very enthusiastic about using USB as an audio port.
1/8" TRS is a well-established standard. I mean, pretty much every device can handle it. USB for audio is in a number of places, but not even close to the level of 1/8" TRS.
1/8" TRS has been around forever. It's electrically-compatible with 1/4" TRS, which has been around even longer.
https://en.wikipedia.org/wiki/Phone_connector_(audio)
USB is a young pup and already, physical USB-A ports are being phased out in favor of USB-C ports. I very much doubt that USB-C is going to be around ~150 years down the road the way that TRS has been. I can use a pair of headphones from the 1970s just fine with the latest device, and I can use an elderly radio from the 1970s with a new pair of headphones.
USB is a lot more complicated than 1/8" TRS. It's got sleep states, trees, power consumption negotiation. That's all room for things to break in interesting ways. I have, for example, a USB hygrometer/thermometer that sporadically triggers kernel errors on my computer when plugged in. I have a mouse that, for some reason, when plugged into a USB hub, uses a lower polling rate if plugged in when the system boots up (albeit not if unplugged and replugged). I have a USB audio DAC/ADC that decided to cut out the other day, for God knows what reason, until it was restarted. My last computer's motherboard had a USB controller that supported a more-limited-than-required-by-protocol-USB tree size and had random devices not work if a sufficient number of devices were plugged in. None of this exists with 1/8" TRS.
Security. Same idea. I've got enough attack vectors into my devices as-is. People have definitely attacked bugs in USB stacks before; IIRC, that's historically been part of how they attacked DRM on some consoles. 1/8" TRS is a dumb protocol, but that makes it safe. Same issue with USB for charging, though at least there you can get a "power-only" cable. You can't have an "audio-only" cable.
USB sticks the DAC on the headphones. Why? Headphones don't last that long; they're disposable items. Put the non-disposable bits where they won't die. A DAC can last pretty much forever. I have gone through many headphones over the years. I have never had a sound card or on-motherboard DAC or dedicated DAC die. The closest I came was once ripping the 1/8" TRS output on a DAC loose, which I could solder back into place. I have two USB-to-1/8"-TRS DAC/ADCs sitting on the shelf by my desk. They'll probably be perfectly good twenty years from now.
Sampling rate issues. Can't come up on TRS, because the DAC/ADC is on the device side. One of my USB DACs (this intended for professional audio) only supports a fixed sampling rate, the one at which it does internal processing; that makes sense, as a pro doesn't want to have some device introducing resampling into their audio chain. Another, consumer one, can't support a sampling rate as high as the professional one; it relies on the computer to figure out and do resampling if resampling has to happen above that rate. You can have software that doesn't work with a given pair of USB headphones because it doesn't like the headphone DAC's supported sampling rates; I've seen that before. If I have a pair of 1/8" TRS headphones, they work everywhere. It doesn't matter whether whether they're new or old or intended for the professional market or consumer market. Plug 'em in, they work.
I have one wired audio-emitting device -- a pair of elderly Logitech USB speakers, not headphones -- that has an integrated DAC. For some reason, the engineers who did that appear to have decided to make the volume control on that linear in electrical power rather than in perceptual loudness, which means that the vast majority of the volume scale does very little and there's a tiny range that has a large impact. I don't want to deal with that kind of craziness on some cheap pair of headphones.
Latency. 1/8" TRS devices normally -- unless you're intentionally building something into the system -- have zero latency, because the DAC on the device is directly electrically driving the membrane on the speaker. Every time one sticks higher-level protocols in, it's an opportunity for some bright-eyed, bushy-tailed engineer to start cramming more shit into the pipeline that adds latency. TVs are a great example of this -- they used to have no latency, and then someone figured out that they could show ads and do other processing on the feed and that that'd be easier if they had a buffer of some video frames, and so they started inducing latency, unlike a computer monitor. Now you have "gaming modes" on TVs that try to mitigate the problem which had never originally been an actual issue with dumb TVs.
There's an entirely-separate world of audio software and hardware for professionals who want to do real-time audio processing (on Linux, JACK; I have a USB ADC and some audio cards that permit direct passthrough of input audio to output) to try to avoid all the points in the pipeline that various consumer audio devices and software have inserted latency.
That doesn't matter for some uses, like an MP3 player. It's not the end of the world for a phone call. But it's really obnoxious for some uses. With 1/8" TRS, I have no latency. With USB, I have God-knows-what latency.
Durability. 1/8" TRS is more-rugged than USB-C. I've damaged both before by pulling on cables at right angles, but micro-USB, mini-USB, and USB-C are more-fragile. That being said, I will give USB this: the damage tends to be worse on the cable side, as the plug is flimsy and will tend to give out before the socket on the device, whereas with TRS you can more-readily mess up the device. I would be open to the idea that having a standard magnetic breakaway connector would be more sane than either 1/8" TRS or any existing USB standard.
There are only three decent reasons that I can see to use USB headphones for the general case (like, not the extreme-space-constraint situation that smartphones see):
It provides power. Some people want active noise cancellation on their headsets. If you want to do ANC, you're gonna need power one way or another. 1/8" TRS doesn't have a standard for that (with XLR, for condenser mics, there's a 48 volt phantom power convention that was added, but TRS doesn't have it). AFAICT, devices that do this with a 1/8" TRS interface either rely on a second USB wire for power or use batteries.
When initially plugging in a 1/8" TRS plug, one shorts connectors and it can make a loud noise on the speaker membrane. Not an issue with USB, because the speaker membrane isn't in that pipeline.
1/8" TRS doesn't specify a single impedance everywhere. You can get very-high-impedance headphones that a DAC with limited output power can't drive at a reasonable volume, even with the volume all the way up. That isn't usually an issue for most people, but USB avoids the issue.
EDIT: Apparently I lied on the phantom power argument for using USB; according to WP, there are 1/8" TRS devices that do take phantom power (or something comparable; sounds like it's not, strictly-speaking, "phantom power"):
https://en.wikipedia.org/wiki/Phantom_power
Alas I have but one upvote to give.