this post was submitted on 25 Jul 2023
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[–] qaz@lemmy.world 7 points 1 year ago (1 children)

I heard that they sometimes duplicate assets grouped by area, so the assets for an entire level can be loaded at once making it load faster, but I don’t know if this is still done and if it even makes sense with SSD’s.

[–] GnomeKat@lemmy.blahaj.zone 5 points 1 year ago

I think the reason is just absolute fuckloads of highres assets like textures, audio, lightmaps, shit like that. Blame the neverending race for better looking games.