this post was submitted on 05 May 2024
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[–] currycourier@lemmy.world 3 points 7 months ago

I mean netcode for pc-to-pc games at least isn't really rocket science. I'm not as familiar with the crossplay aspect, but I'd hazard a guess that it is only difficult because console manufacturers have locked multiplayer networking behind their own subscription services. I can understand why they went the route they did, but maybe crossplay is overvalued if the cost is stuff like this.