this post was submitted on 01 Jul 2023
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I recently made the move to Godot 4 from Unity, due to the latter slowing down and becoming just too frustrating to use. Overall I like it a lot, you’ll probably get on well with GDScript and the engine is very snappy and fast which is a huge advantage over some competitors. Some negatives though in no particular order:
Edit: I just finished writing this post and went on Mastodon, immediately saw a discussion about how Godot's support for browser-based games is apparently not good. So idk what you're planning but that could potentially be an issue.
I’m not saying don’t use it, of course. Every engine has its pros and cons. Overall it was quick enough to get up and running that tbh you might as well just give it a whirl and see what you think! Good luck with your game :)
Actually, if you select "Remote" in the hierarchy, you can view the scene while its running. Kinda clunky workflow though