this post was submitted on 12 May 2024
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[–] TachyonTele@lemm.ee 1 points 6 months ago (1 children)

The game mechanics and gimmicks are different in everyone of the games you just listed.

[–] Cethin@lemmy.zip 0 points 6 months ago* (last edited 6 months ago) (1 children)

Barely. Odyssey even specifically references most of the older games to point out how it's very similar. They all add a small movement mechanic, but other than that jumping has been the same since SM64.

If we say the Mario games are totally different and don't reuse ideas, no game does. Literally every game changes at least something small. Hell, patches in some games change more than what has changed between those games.

[–] TachyonTele@lemm.ee -1 points 6 months ago (1 children)

Ok. Let me know after you've actually played any of those games.

Have a good one.

[–] Cethin@lemmy.zip 1 points 6 months ago (1 children)

See my edit above.

Also, check out this video. It has a lot of side-by-side comparisons of SM64 and Odyssey.

The developers wouldn't argue it isn't treading the same ground. In some cases, they literally have you tread the same ground. They send you back to Peach's castle, just like we're back in SM64. They know they're running off of nostalgia.

Every game repeats stuff from older games. The 3D Super Mario games do this more than most. Call of Duty has changed more than these games have.

I can't think of another series that repeats the same things, tell you explicitly as part of the game that it's repeating the same things, and then has fans argue it isn't repeating things again. Of course it is. We all know if is, and that's part of why it sells. There's so much nostalgia bait because they know the nostalgia is what sells a lot of their games.

I haven't owned a Nintendo console since the SNES, but I've played a bit of SM64, a good chunk of Sunshine, and most of Odyssey (all when they were new, not since). I can tell how much they all share and I'm not even a fan of the games. An honest fan would agree.

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