this post was submitted on 17 May 2024
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Valve could trivially circumvent this limitation by using a multi-precision library such as MPFR
See, that's a common mistake - MPFR library is a C library for multiple-precision floating-point computations with correct rounding. Valve is, unfortunately, still stuck to integers. Their floating point appears to be functioning correctly as they've managed to avoid kernel panic releasing hl2e{1,2} - you can look at that as floats 2.1 and 2.2.
Fine, use the other GNU multi-precision library
Got me there :D