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Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
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It's especially weird to have all that time dedicated to something nobody cares about. Who goes looking to see if a game or movie was made using Dolby?
THX audio master race
yea, ill go looking for great movies and games which have good Dolby Atmos... but once i buy it, i dont need to see a splash screen every time.
Wish we could have a single splash screen with all the bits of tech. then its only one, instead of screen after screen...
Anyone with good media equipment cares.
Anyone with good media equipment cares when they consider purchasing a game. Nobody needs this info every time they launch it.
Playstation 1 boot up sequence plays in background
The two go hand in hand. Want DolbyVision? The logo comes with that.
Wow
You don't need to be reminded about sound encoding every time you boot the game even if you do care.
Dolby (and others) have determined that it is in the best interest of their brand to put this alongside developers, producers, publishers, and others. It is now part of their license agreement.
Okay, and their ego maniacs for thinking they're that big of a part of the game to be credited everytime. That's why most people in the thread applaud the move.
I don't agree, but it's good that you always have the option of not buying a game with a brief splash screen.
It's good that creators have the ability to boot parasitic vendors like Dolby when their licensing agreements are insanely greedy too.
Ok boss, sure
That information belongs in the specs/feature list on the encasing, not in the fucking splash screen as dedicated video.
For the buyer that would be too late and for the one who bought it already and now wants to play it's utterly pointless.
It’s on the box. In order to license it the grantor requires screen time.
No, the grantor requires fees. Screen time is just a bonus
Wow
You were down voted, yet here I am. A person who cares about surround sound options.
But do you as that person need to know that fact every time you launch the game or is finding out about it before you buy it from it's technical information sufficient?
You can care about surround sound options, but a non skippable splash screen on every launch gives you zero information or use.
Nobody is advocating for the sound to play at startup. The comment that started this conversation specifically uses the word "looking". We're just saying people do pay attention to what kind of surround sound something has.
It must be weird to care about being reminded of what surround sound the game is using everytime u play it? Nobody's saying they don't care about sound quality, nor options. Idk how u can read this thread and that be your takeaway. It should be on the box/product description, no need for a splash screen in the game is what the argument is about...
I was originally responding to the comment about looking for surround sound options and was not trying to defend the sounds. Obviously, the info on the box is usually the best way to tell.
But as we discuss it, some use cases for the sound come to mind.
If the media is just a file on a hard drive or if the original packaging is lost or damaged, I might appreciate having the sound to indicate what settings to use on the receiver.
And honestly beyond all that... Who cares if somebody does like having the sound play every time? We all do weird shit.