this post was submitted on 02 Jun 2024
52 points (93.3% liked)

Programming

17398 readers
307 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



founded 1 year ago
MODERATORS
 
  • neural network is trained with deep Q-learning in its own training environment
  • controls the game with twinject

demonstration video of the neural network playing Touhou (Imperishable Night):

it actually makes progress up to the stage boss which is fairly impressive. it performs okay in its training environment but performs poorly in an existing bullet hell game and makes a lot of mistakes.

let me know your thoughts and any questions you have!

you are viewing a single comment's thread
view the rest of the comments
[โ€“] 100@fedia.io 2 points 5 months ago (1 children)

i mean if you could in the future make an ai play long games from start to finish, it would be very useful to test games with thousands running at once

[โ€“] zolax@programming.dev 1 points 5 months ago

definitely. usually algorithms are used to calculate the difficulty of a game (eg. in osu!, a rhythm game) so there's definitely a practical application there