this post was submitted on 03 Jun 2024
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[–] NOT_RICK@lemmy.world 65 points 5 months ago* (last edited 5 months ago) (28 children)

60 bucks, not bad!

PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC

Well that’s disappointing.

[–] Kolanaki@yiffit.net 11 points 5 months ago* (last edited 5 months ago) (9 children)

Adaptive triggers make sense because not many games use it even on PS5 and it's a very specific function that isn't replicated by any other hardware yet; but why doesn't eye tracking or HDR work with existing software on the PC side?

[–] EveningNewbs@lemmy.world 4 points 5 months ago

Because support is missing from SteamVR, existing games, or both.

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