this post was submitted on 27 Jul 2023
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[–] flucksy_bango@lemmy.world 1 points 1 year ago (2 children)

I remember getting all the equipment that boosts your speed, going to a plantation at night, and just sprinting between slavers butchering them before they even where alerted to me.

I think gameplay wise, Far Cry peaked at 3 or 4. I'd say 5 and 6 weren't as good in those regard, but oh boy is it waaay more fun to kill in them.

3 and 4 felt kinda weird, because you were andoutsider (3 much more than 4) that solves all the problems. It felt very white savoir.

Whereas in 5 and 6 it's all "aww, yeah, let's kill us some fascists!"

[–] Katana314@lemmy.world 2 points 1 year ago

There’s a particular piece I liked, the Prisoner’s Scarf, that lets you do machete takedowns on fully alerted enemies from the front. It absolutely caters well to that madman playstyle.

Initially, I didn’t like being forced to a set of only 5 or so upgrades rather than a constant skill tree, but now I think I like it that way.

[–] Katana314@lemmy.world 1 points 1 year ago

There’s a particular piece I liked, the Prisoner’s Scarf, that lets you do machete takedowns on fully alerted enemies from the front. It absolutely caters well to that madman playstyle.

Initially, I didn’t like being forced to a set of only 5 or so upgrades rather than a constant skill tree, but now I think I like it that way.