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[-] sparkle@lemm.ee 19 points 4 months ago* (last edited 4 months ago)

Quaternions? Basis of quantum mechanics? Pretty sure that's not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.

[-] 0ops@lemm.ee 4 points 4 months ago

Iirc, using quaternions for rotations let's you avoid "gimbal locking".

this post was submitted on 07 Jun 2024
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