this post was submitted on 16 Jun 2024
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Compared to the KOTOR series, it was lifeless. Compared to Mass Effect, it was very boring. Frustrating for a game with such strong precedents to land so weakly. But they put so much energy into quantity of content that they forgot to invest in quality.
The goal was to create a game that procedurally generated itself, not one where individual hobbyists expanded it manually.