this post was submitted on 18 Jun 2024
198 points (93.8% liked)

Games

32689 readers
1237 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] billiam0202@lemmy.world 15 points 5 months ago (3 children)

Let's face it: that trailer was just bad. We already knew MP4 was in the works; there was nothing that was shown for us to get excited for. No new enemies, no new suits, no new abilities, no new weapons. If I had to guess, I'd say the team was told to put something together for Nintendo Direct at the last minute, so they threw together footage from the intro level. It worries me that Nintendo wants to drive the hype from the existence of MP4, instead of the content of MP4.

[–] brsrklf@jlai.lu 5 points 5 months ago (2 children)

Yeah, I suspect the last minute trailer request too. I am a huge fan of the Metroid Prime trilogy (hunters doesn't count), and that trailer did practically nothing for me.

Woo, slight remix of the space pirate theme, scanning a dead pirate, and morph balling through a conduit. And three seconds of Sylux, again, because we're supposed to care about that character for some reason.

[–] skulblaka@startrek.website 2 points 5 months ago (1 children)
[–] brsrklf@jlai.lu 2 points 5 months ago* (last edited 5 months ago) (1 children)

It failed completely at being a Metroid game. It's obvious the single-player "story" was just hastily hacked together from the multiplayer mode.

Maps were linear, without any kind of secrets or exploration. They were mostly boring corridors between multiplayer arenas for fights against bots.

The only abilities were different coloured guns, and while the MP trilogy gives the four beams specific properties to interact with the environment, I can't remember what most Hunters guns were supposed to do beside opening corresponding doors.

There were three boring and mostly static bosses in the whole game, two of them copy pasted once to make it last a bit longer.

I don't even think its controls or arena map design felt like Metroid Prime. The very limited Metroid Prime 2 multiplayer felt more like "competitive Metroid Prime". It was more fun to me anyway, not that I'd buy a Metroid game for multiplayer.

[–] skulblaka@startrek.website 2 points 5 months ago

I think this is all fair criticism. I played this game when I was 12, after all, and did mostly play the multiplayer after a single run through of the story.

Also important to note that I hadn't actually played the mainline Prime games yet at that time, that probably had a lot to do with it.

[–] jose1324@lemmy.world 1 points 5 months ago (1 children)
[–] brsrklf@jlai.lu 0 points 5 months ago* (last edited 5 months ago)

I have a personal beef with that game :)

I am sure there are people with good memories of it as an arena shooter, but I had little interest in that. And as a Metroid, it sucked (...sorry)

I remember trying the First Hunt demo, that was a demo cartridge from the beginning of the DS and was supposed to be a short teaser for what Hunters would be. Back then I thought, yeah, with a game around it, it could be great.

Turns out the actual Hunters was absolutely nothing like that, and focused only on multiplayer. The only reason they tacked a half-assed single-player mode on it is so it could be sold to people who wanted an actual Metroid game. I'd respect the game more if they didn't try to sell it as more than it really was.

[–] OpenPassageways@lemmy.zip 3 points 5 months ago (1 children)

This late in the Switch's lifecycle, I'd argue that the existence of a new game as big as a Prime sequel is good to remind people of. Haven't touched my Switch in a while, but will likely be picking it up again for Zelda and Prime.

[–] fpslem@lemmy.world 1 points 5 months ago

With a 2025 release, is may not even come out for Switch, it may release on Switch 2/successor.

[–] Tikiporch@lemmy.world 1 points 5 months ago

Your guess is very generous.