this post was submitted on 19 Jun 2024
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Kind of sad but at the same time I don't think I would trust Bethesda of today especially to properly remake it anyways.

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[–] kbin_space_program@kbin.run 5 points 4 months ago (1 children)

They screwed up before with automated map generation, and admitted as much.

For Oblivion, they admitted that the Aelyid ruins were mostly computer generated, as well as a lot of the map. Which is why the ruins in particular were so forgettable.

[–] brucethemoose@lemmy.world 3 points 4 months ago* (last edited 4 months ago)

Cyrodil and The Shivering Isles were a blast though. Even playing BG3, with how amazing and stupendously huge it is, I didn't feel that same sense of open scale wandering about (which is why I find their approach in SF so baffling)