this post was submitted on 29 Jun 2024
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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We've got two big sales going on, and I'm currently deciding what I would like to pick up. I'm planning to get Expeditions: Rome since it's 60% off, and I'm trying to decide if I want to finally get Terra Invicta.

What patient games are the people here planning to pick up? Maybe I'll find a few that I "need" to try!

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[–] minimalfootprint@discuss.tchncs.de 8 points 4 months ago (3 children)

I have never played a From Software game. Sekiro is really tempting to get, because I never could see myself dodging/rolling around the big enemies and bosses. Mostly human-sized enemies and parrying sounds much more appealing to me. But the difficulty has scared me off thus far and it never went below 50% off

[–] delitomatoes@lemm.ee 7 points 4 months ago (1 children)

Think of it as more a rhythm game then a souls like, probably better you don't have to unlearn any dark souls habits

[–] Vahr@lemm.ee 4 points 4 months ago

This was my barrier of entry. As someone who put around a combined 1k hours in the Souls games, it wasn't until I treated the game differently than Souls did I finally start to make progress. Same thing happened with the aggressive, faster pace of Bloodborne.

[–] stargazingpenguin@lemmy.zip 4 points 4 months ago

I'm somewhat the same. Really no interest in Dark Souls/Elden Ring or any of that, but Sekiro did catch my attention before. The difficulty is a turn off though. I often play games on hard difficulty, but I prefer it to be a choice, and to be able to turn it down if it's too difficult.

[–] learningduck@programming.dev 1 points 4 months ago

It's the only game from FromSoft that I've ever beaten. I find QoL much more bearable compared to DS1. Parrying allowed me to stand toe-to-toe against bosses also. No more rolling around.