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this post was submitted on 18 Jul 2024
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I've been trying to find some better/original sources [1] [2] [3] and from what I can gather it's even worse. It's not even an upscaler of any kind, it apparently uses an NPU just to control clocks and fan speeds to reduce power draw, dropping FPS by ~10% in the process.
So yeah, I'm not really sure why they needed an NPU to figure out that running a GPU at its limit has always been wildly inefficient. Outside of getting that investor money of course.
Ok, i guess its just kinda similar to dynamic overclocking/underclocking with a dedicated npu. I don't really see why a tiny 2$ microcontroller or just the cpu can't accomplish the same task though.