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[-] Famko@lemmy.world 52 points 1 month ago

More problematically, TF2 popularized loot boxes in the form of Mann Co. supply crates, starting the trend of adding essentially gambling to online multiplayer games.

[-] warm@kbin.earth 40 points 1 month ago* (last edited 1 month ago)

Actually EA popularised that with FIFA Ultimate Team and pack opening. TF2 is very very small in comparison. After FUTs success, the loot box trend really set off.

[-] Sylvartas@lemmy.world 3 points 1 month ago

TF2 proved it was a viable model

[-] Trollception@sh.itjust.works 1 points 1 month ago

No, that's steam, we don't speak bad about steam here.

this post was submitted on 03 Aug 2024
135 points (88.6% liked)

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