this post was submitted on 02 Aug 2024
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I tell you something that will make a big difference for titles pre-2005 or so: playing on a CRT television.
Especially on SNES titles which I played a lot as a kid, the extremely sharp look you get from emulators on flat panel displays just looks wrong.
I’m probably in the minority, but I love that crisp sharp look with perfect geometry that you get on a modern display with no filters enabled.
I’ve always been a visually nitpicky person. When I was a kid I tweaked the hell out of the whole 3 setting knobs and switches on my crappy old CRT. In Nintendo Power, the screenshots were taken off nice computer monitors or something and looked so much better.
If kid me got a chance to play ActRaiser or Super Mario World or even NES stuff like Simon’s Quest, in perfect clarity on a big colorful OLED and using an Xbox elite controller, it would have blown my mind. So now I live it up!
I’m not against original hardware if people want to use it though, especially for speed running.
How did you take screenshots from a monitor? With a camera?
Usually you just copy the backbuffer, you don't need a screen to do it.
Nintendo power had tons of images taken directly from photos of CRT‘s. Some of them may have used your Method, but many of them (Especially contests) Specifically asked readers to send in photos to show whether they’ve done certain things.
You can photograph a TV but making a screenshot was usually done by blitting the backbuffer somewhere.
Did screenshots taken with the method you mentioned have bloom, Like you would see from an image taken from a CRT? I associate bloom in screenshots from being directly Photographed from the CRT.
I guess you can do both ofc ! And maybe you had to with say the C64. The PS1 you could do it through the devkit IIRC.