this post was submitted on 11 Aug 2024
104 points (92.6% liked)
movies
1733 readers
814 users here now
Warning: If the community is empty, make sure you have "English" selected in your languages in your account settings.
A community focused on discussions on movies. Besides usual movie news, the following threads are welcome
- Discussion threads to discuss about a specific movie or show
- Weekly threads: what have you been watching lately?
- Trailers
- Posters
- Retrospectives
- Should I watch?
Related communities:
Show communities:
Discussion communities:
RULES
Spoilers are strictly forbidden in post titles.
Posts soliciting spoilers (endings, plot elements, twists, etc.) should contain [spoilers] in their title. Comments in these posts do not need to be hidden in spoiler MarkDown if they pertain to the titleβs subject matter.
Otherwise, spoilers but must be contained in MarkDown.
2024 discussion threads
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I was surprised at how well the 5 hour version turned out. Definitely not perfect, but very serviceable honestly.
As an absolute layman, I was pretty satisfied with the 5 min version. Not saying it was great at all. It was just astonishing how quickly a professional could essentially mock up an idea.
Yea that was my first thought too ... it was basically VFX story boarding and 5 mins seems like a worthwhile amount of time for that.
Yea, it's interesting. I'm guessing (layman here) that a lot of it has to do with hour the 5hr shot used recorded footage of a miniature of the car. So the impact we see is an actual physical impact.
In the 5 day shot, he went all digital and seemed focused on simulating as accurately as possible the breaking apart of the wall and the car.
I'd bet the physics of the impact was left behind in the 5 day digital simulation and the cheaply acquired accuracy of the physics from miniature was taken for granted, which may just be a common dynamic in modern digital VFX. Not that they do physics and such badly, but don't realise just how much information you're getting "for free" from miniature but physically real models.