this post was submitted on 23 Aug 2024
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Agreed. Why would they force you to pay 40 in a genre already overpopulated and most of them are free.
It’s basically impossible to increase the price tag on a game like that, and if you go free, the design pivots to a lot of abusive monetization systems. People run into that at the 10th hour of any free game.
It might be failing for a lot of reasons - I don’t think that one is necessarily their mistake though.