Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It's true they've always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I was a kid and I had all the time in the world.
These days I'm not a kid anymore and so when I game I tend to look more for memorable experiences instead of mindless grinding. Obviously I remember Valve as the experts in creating memorable experiences and I would like them to keep fully exploring those talents. They don't have that many employees, but they do have all the money in the world, no external pressure, no publisher to shit on them, it's just their developers and artists and a vision. But then they use all that and create this. An Overwatch looking moba shooter, really? I'm sure people will like and play it, but is this the results of the vision and ambition of a company like Valve?
It doesn't have to be Half-Life. I remember them saying that they dont want to do another one in the series because they are looking to innovate and make something truly original. My body is ready, give me anything. I can't imagine a moba shooter really fits with this description. I'm wondering how such a low hanging concept even becomes a real product at a company as ambitious as Valve.
I hear people are having fun with the new game and I'm happy for them. I am no longer the target audience and I wish them good luck with it. In the mean time let me hear your thoughts on it. Would you like to see another single player experience from Valve?
Given that those layoffs exist outside of the gaming industry, I don't think that's a valid argument.