this post was submitted on 31 Aug 2024
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[–] HotWheelsVroom@lemmy.ml 6 points 2 months ago* (last edited 2 months ago) (3 children)

The studio is not at fault for making Concord, they were forced into making it by the executives and suits and didn't let the studio make anything more interesting. We have already got, like, a thousand Overwatch-like games as it is, we do not need more of them. And oh boy, Concord has been absolutely bleeding players as a result of Sony's poor choices and decisions. They have already killed this game off before it could even get up off of the ground. They forced the studio to make yet another uninspired Overwatch clone, and the game is getting barely any players as a result. It's not the studio's fault, it's entirely the fault of the executives.

[–] stardust@lemmy.ca 6 points 2 months ago

There's Marvel Rivals which is going to be f2p and is another hero shooter too. So just bad timing and executive decisions overall.

[–] illi@lemm.ee 3 points 2 months ago (1 children)

Wasn't it the other way around? Studio making the game and Sony buying them because they saw potential?

Anyway, fron what I saw the gameplay is really tight, it's everything around it that is not so good. Slap a 40$ pricetag on it and you end up like this

[–] Faydaikin@beehaw.org 1 points 2 months ago

Well, the Dev Studio is made up of Bungie and Activision crew.

So yeah, I don't think anyone got their arm twisted too hard. Concord seems very much in their wheelhouse. A rip-off live-service game with massive mtx potential.

[–] yamanii@lemmy.world 2 points 2 months ago

Pretty sure it's the contrary since Sony bought the studio after they were already making it, they have some ex-bungie so they are multiplayer people.