this post was submitted on 27 Sep 2024
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Disclaimer: this is purposefully obtuse.

Other effects in the game which explicitly state they kill you:

Shadows, succubi, massive damage, death saving throws, beholder death ray (notably not even their disintegration ray kills you), power word kill, vampires, mind flayers, night hags, drow inquisitors.

Clearly, if they intended for disintegration to kill you, they'd have said so. Since specific overrides general, and there is no general rule that disintegrated creatures are dead, I rest my case. QED.

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[–] Cephalotrocity@biglemmowski.win 26 points 1 month ago (3 children)

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

Why would you need to be "restored to life" if you weren't dead?

[–] iAmTheTot@sh.itjust.works 27 points 1 month ago (6 children)

Because you could later die. So a creature that has been disintegrated, and then later dies, can only be brought back by those means.

[–] ahdok@ttrpg.network 10 points 1 month ago* (last edited 1 month ago) (24 children)

If this was the intent of the rules, it would be expressed in explicit, unambiguous language. They don't write contingency rules for possible future events that haven't happened this way, and if you interpret rules documents this way, then everything becomes an argument.

The implication of "the creature can only be restored to life by (x)..." is present tense. It applies to the current state of the game following the events described. The language "unattended objects catch fire" in fireball doesn't mean "unattended objects in the area of a fireball will catch fire if someone sets fire to them." it means they catch fire.

Language in rules doesn't ambiguously cater to a potential future state of the game that may not occur. It is describing the current state of the game, like the rules do in all other situations.

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[–] Cephalotrocity@biglemmowski.win 5 points 1 month ago (2 children)

You're misreading the language. It is present-tense, not future.

[–] iAmTheTot@sh.itjust.works 20 points 1 month ago (1 children)

I'm not misreading anything. "The creature can only..." applies a new state to the creature. After that state has been applied, or somehow reversed (unaware of any way to do this by RAW), then the creature can only be brought back to life by the means mentioned in the spell.

[–] Cephalotrocity@biglemmowski.win 3 points 1 month ago (4 children)

Yes you are. You're intentionally abusing a weakness in English language (present and future tense are often written the same way so must be inferred by context) to assume something clearly not intended by the 2 sentences considered holistically.

It's a funny joke. +1, but, ain't no DM takin dis Hail Mary from a player seriously. 😂

[–] iAmTheTot@sh.itjust.works 14 points 1 month ago* (last edited 1 month ago) (2 children)
[–] Cephalotrocity@biglemmowski.win 8 points 1 month ago (1 children)

It's like this for all TTRPGs. Someone always be tryin to game the system. 😎

[–] Adm_Drummer@lemmy.world 4 points 1 month ago (3 children)

It's like this for all TTRPGs. Someone always be trying to rules lawyer away someone's fun. 😎

[–] frezik@midwest.social 2 points 1 month ago* (last edited 1 month ago)

I actually love rules lawyering, but it has to be done away from the table, and done with a certain amount of good faith. And don't get mad when others rules lawyer you back.

In 7th Ed 40k, I found a way to make the Tau Stormsurge to be even more ridiculous than it already was. It clearly conflicted with RAI. I had to talk it out with another Tau player, who was a real lawyer, to find a way to invalidate it. He had to pull out actual lawyer tricks of carefully reading the rule to disentangle it, and he agreed it wasn't at all obvious.

But I never played with that interpretation, and never intended to. Tau players already have a reputation for playing like dicks.

[–] oo1@lemmings.world 1 points 1 month ago

It's like this for large parts of human life; you just hope that no lawyer ever gets wind of whatever thing is being done.

[–] Gutek8134@lemmy.world 3 points 1 month ago

Reminds me of that one barbarian subclass skill that doesn't state when does you bonus to AC end, so you could argue (and lose) that it stay with you forever

[–] gamermanh@lemmy.dbzer0.com 10 points 1 month ago (3 children)

ain't no DM takin dis Hail Mary from a player seriously

I absolutely would, my players would need to be creative to allow this dust pile to communicate and do anything, but I'm quite sure they could manage

[–] oo1@lemmings.world 8 points 1 month ago (1 children)

New villain is a cleaner with a feather duster +1.

[–] gamermanh@lemmy.dbzer0.com 8 points 1 month ago (1 children)

I was legit imaging a pile of dust that learns telepathy to communicate with their party members and screams in an angry scotch accent to be thrown at their enemies so that their particles might sting the bastards eyes and blind them

They'd be deathly afraid of any and all cleaning staff, but also the party would have a broom and catch pan of some sort for when their buddy get a lil spilt

[–] oo1@lemmings.world 4 points 1 month ago* (last edited 1 month ago)

I was thinking they might learn or get enchanted with a minor wind cantrip that they can cast on themselves infinite times, and rearrange themselves into words.

They can communicate with any literate character, but slowly, only in words that are short enough. Otherwise they have fo finish the word on their next turn.

If it's genuinely windy in game, the player has to write their communication with their off hand, blindfold whilst someome shakes them or the paper randomly.

[–] ResoluteCatnap@lemmy.ml 4 points 1 month ago

Same, I'm now going to try to kill a PC with disintegrate just for the occasion!

[–] Swedneck@discuss.tchncs.de 1 points 1 month ago

use whatever spell that lets you somehow communicate with it, somehow enable it to cast spells on its own (i would presume if there's still a mind it can simply cast spells?), then it's just a weird magical creature similar to elementals and slimes from then on.

[–] southsamurai@sh.itjust.works 6 points 1 month ago

Wanna bet?

I'd make it an absolute realistic pile of dust, unable to move, unable to cast magic, fight, or anything but be carried along by whatever picked it up, and when enough of the dust gets separated, death is automatic.

But I'd still allow it as an interesting edge case once.

[–] thejoker954@lemmy.world 3 points 1 month ago

I bet Brennan lee mulligan would lol.

[–] Alinor@lemmy.world 3 points 1 month ago (2 children)

I'm sorry, I don't know enough about the English language to recognise the difference. What would the phrase be in future tense?

[–] milkisklim@lemm.ee 5 points 1 month ago

No. He's trolling you. No Reasonable person thinks this.

[–] Cephalotrocity@biglemmowski.win 2 points 1 month ago

If the creature dies it can be restored to life only by means of...

[–] degen@midwest.social 3 points 1 month ago (1 children)

I thought you needed a body part to resurrect? I might be thinking Pathfinder, though cause I mostly play that.

[–] gamermanh@lemmy.dbzer0.com 4 points 1 month ago

The dust is your body, just in a different shape

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[–] ArbitraryValue@sh.itjust.works 4 points 1 month ago (1 children)

The difficulty of restoring to life someone who is already alive is why such high-level magic is required.