0
{
	"id": 486090646,
	"name": "Seating Situation Passengers",
	"description": "A couple passengers from the game Seating Situation which was submitted to the first D2Jam. \n\nIn the game you need to assign train seats to passengers to make the boarding process as smooth as possible.",
	"links": {
		"website": [
			"https://d2jam.com/g/seating-situation"
		],
		"discord": [
			"rfmKzM6ASw"
		]
	},
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0
Bomb Cow Express Train (programming.dev)
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	"description": "The train from the game Bomb Cow Express which was submitted to the first D2Jam.\n\nIn the game you need to scoop cows into your train while avoiding decoy cow bombs filled with dynamite.",
	"links": {
		"website": [
			"https://d2jam.com/g/bomb-cow-express"
		],
		"discord": [
			"rfmKzM6ASw"
		]
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}
91
submitted 1 month ago* (last edited 1 month ago) by Ategon@programming.dev to c/canvas@toast.ooo

Made a script real quick to generate images of what certain users & instances placed

Heres the pixels placed by each of the top 10 instances that placed the most pixels (that appear on the final canvas)

  1. lemmy.world (48122 pixels on final canvas, 145 users)

  1. feddit.org (19372 pixels on final canvas, 57 users)

  1. toast.ooo (18415 pixels, 34 users)

  1. lemmy.zip (13335 pixels, 20 users)

  1. pawb.social (12768 pixels, 7 users)

  1. sh.itjust.works (9739 pixels, 25 users)

  1. grants.cafe (7264 pixels, 7 users)

  1. mastodon.social (7129 pixels, 18 users)

  1. programming.dev (6205 pixels, 15 users)

  1. mas.to (5805 pixels, 5 users)

And heres for users

  1. https://toast.ooo/u/starpup (4608)

  1. https://pawb.social/u/tblFlip (4458)

  1. https://programming.dev/u/Ategon (4023)

  1. https://lemmy.zip/u/rrconkle (3886)

  1. https://lemmy.world/u/green_copper (3679)

  1. https://pawb.social/u/KoboldCoterie (3595)

  1. https://mastodon.mariusdavid.fr/users/marius851000 (3529)

  1. https://mas.to/users/Vaporek (2815)

  1. https://feddit.org/u/DmMacniel (2486)

  1. https://lemmy.world/u/Adopon (2448)

(Anyone who wants an image of certain users or instances you can let me know but the functionality for users will also be on https://canvasstats.com/ this week)

43
submitted 1 month ago* (last edited 1 month ago) by Ategon@programming.dev to c/canvas@toast.ooo

Combined all the templates I could find into one giant template for ease of seeing where theres free space

Feel free to reply with other templates for me to add them on or with updates to templates

Theres currently 3 space conflicts (with smaller art going on the same spot as larger art)

https://canvas.fediverse.events/#tu=https%3A%2F%2Fbytes.programming.dev%2Ffiles%2F3e70781f-4bec-4a1d-836e-d6d34e6c9b38&tw=500&tx=0&ty=0&ts=ONE_TO_ONE&x=250&y=250&zoom=1

  • edit: added toast.ooo
  • edit 2: updated programming.dev template
  • edit 3: added feddit, bt free, fireside fedi, synthwave
  • edit 4: updated synthwave position
  • edit 5: added 3 new designs. Im not doing any more edits to this as its close to the event now
23

Useful to not need to tab back to it after changing one thing in the inspector

61

Useful for things you don't edit but still would need to scroll past

74

Capitalized will also put a space when swapping between letter and nums

57
45

Export range (used to create a box in the inspector for choosing a number within a range) can have extra things added to it in any additional arguments after the main 3.

One of these is the addition of a suffix that can be set to whatever you want

46

Then you can easily move to bookmarks using the go to button at the top or using ctrl+b and ctrl+shift+b

43

If you also just have a large block of text it lets you see a large amount of the text instead of only a small part at a time

40

you cant nest export_subgroups within each other but you can use slashes for nesting

[-] Ategon@programming.dev 71 points 1 year ago* (last edited 1 year ago)

The easiest way would be subscribing to the communities you want and then using the subscribed feed instead of the all feed

Some frontends (mostly the apps) have filters you can use to filter content but the main frontend doesn't currently apart from blocking the communities

An alternate thing to do could be to use the local feed in the instance that primarily has the content you want. Isnt doable for all types of content since not everything has a topic based instance for it and would require having a new account if you want to interact but theres things such as mander.xyz for science, programming.dev for programming/hardware/etc. topics, etc.

[-] Ategon@programming.dev 52 points 1 year ago

Surprised I dont see programming.dev in the data, we definitely have at least 3 communities in the top 100 (programmer_humor, programming, linux)

[-] Ategon@programming.dev 164 points 1 year ago

Hey! Im one of the programming.dev admins and the main mod of this community

I can look into taking over the pr once I get time for it later today or later in the week

[-] Ategon@programming.dev 87 points 1 year ago* (last edited 1 year ago)

When you look at games made within the last 30 days, godot is double unity

[-] Ategon@programming.dev 57 points 1 year ago* (last edited 1 year ago)

It looks like you were temp banned from the linux community for 3 days

The comment you made was transphobia which goes against the programming.dev code of conduct. I suggest reading the comment of the user who replied to you and learning how to respect people more

This comment

does not qualify as a "respectful conversations where no one is insulting each other, or anyone else"

[-] Ategon@programming.dev 175 points 2 years ago* (last edited 2 years ago)

Its still only voters, lurkers that dont do any actions arent counted

[-] Ategon@programming.dev 88 points 2 years ago

Calculation for MAU changed so the old MAU and the new MAU cant really compared

old one used to include commenters and posters while the new one has that and also voters
both are missing people who dont do any of these three actions though

[-] Ategon@programming.dev 56 points 2 years ago* (last edited 2 years ago)

Zoomed out graph including some months before the join wave

Users/month are relatively stable now at 33x users/month compared to pre join wave (users/month is people who have posted or commented)

[-] Ategon@programming.dev 58 points 2 years ago* (last edited 2 years ago)

For anybody interested, the monthly active users including voters is 131,150 (131k)

The one in the graph only takes into account people who have made a post or comment

Edit: The halfyear active users including voters is 253,166 (253k)

[-] Ategon@programming.dev 52 points 2 years ago

Theres a new algorithm that should be coming in an update soon (I assume 0.19) called Scaled

This is basically the hot algorithm but takes into account the monthly active users of the community so communities with less monthly active users show up more and arent dominated by the meme communities

Would fix the issue you say there

[-] Ategon@programming.dev 66 points 2 years ago

Closest thing is !mobiledev@programming.dev currently, I've just reached out to one of the iOSProgramming mods about if they want to set up here

[-] Ategon@programming.dev 76 points 2 years ago* (last edited 2 years ago)

Heres a link to the linked post: https://godotforums.org/d/35412-sadly-i-think-godot-is-a-scam-im-not-sure-i-can-do-this

Comment by the previous community forum owner (before the one that shut it down) that I feel should also be put in this thread

While I cannot speak for Cybereality and his experiences and feelings on Godot and such, i can speak a bit more on the forum side of things.

I ran the Godot Community Forums for 4 years and 7 months, back when Godot 3.0 wasn’t even in alpha yet. However, I resigned in May 2023 and handed the reins over to Cybereality, whom I believed would run the forums similar to how I did and seemed enthusiastic to do so. I resigned because I realized I didn’t have the time to dedicate to it like I felt a leader should and so, instead of being at the helm but not having the energy to properly help the forums grow, I stepped down. Simply put: I was burning out and didn’t have time to run the community, and Cybereality offered to take over it and so I passed it along.

I did not expect this turn of events and I am saddened by the entire thing. I understand being frustrated with the direction Godot can take, the difference between expectations and reality, and can sympathize with not running a community you do not believe in. However, I am most saddened that the community we built together on the forums is frozen in place simply because of an individual’s feelings on all this. The forums was more than just one individual, even if that individual was the owner of the forums. I know there are great people in the Godot forums that may have been willing to take it over should he have offered. Cybereality is a good person, and I wish him the best, but it saddens me to see years of community be locked in place. The forums grew so much in the last few years and has become a wealth of information on Godot, and while I am glad it is kept in read-only mode rather than being deleted, it pains me to see the forum community this way.

Something I’d like to address though, because I think there is a bit of a misconception on how long Cybereality has run the forums and what that means finically. I’ve seen a few claims that he’s spent hundreds or thousands on the forums.Cybereality has only run the forums for a few months, since May 15th. The reason I bring this is up is that, prior to this point, I was solely funding the Godot forums for the entire 4 years and 7 months, I did not take donations, run ads, or ask anyone to help fund it. While I understand that Cybereality has claimed to have spent hundreds (and he may have! I didn’t have paid plugins and such, and my server provider didn’t charge for bandwidth/vistors), I know for a fact that the forums cost (roughly) a couple hundred a year when I ran it, not hundreds a month. He certainly has not spent thousands on the Godot forums if he ran it the way I did. He has only spent his own money on the forums since May when we transferred the server to him, prior to that the forums were funded entirely out of my own pocket and no one else’s. I don’t know what server he used, whether he paid for bandwidth, how expensive the plugins he bought were ,etc., but I do know that the notion (implied or otherwise) he’s been paying for the forums for years is false, he’s only been paying for it for a few months.

Finally, the forums were never an official Godot social platform and we were entirely community driven, unlike the other Godot communities that are linked on the Godot community page. The forums was also linked on the Godot community page, but we ran our own ship, had our own set of rules (we observed and adhered to the Godot Code of Conduct, at least while I ran it), and forum staff (entire volunteer!) were composed of people from within the Godot forums community. We managed ourselves and did our best to make a healthy community. I can confidently say that the forum staff I worked with were some of the most talented people who really cared about the community and helping everyone use Godot, and we all spent countless hours of our free time to make the forums what it was. We truly tried to make it a place for all Godot developers, at least while I was running it.

It saddens me to see that it all went down this way and I’m sorry for everyone on the forums who enjoyed and participated as part of the community. I hope you all find new communities to join that are just as special as the forums. I also hope that Cybereality finds another project he can believe in and is able to pour his enthusiasm into that project and help whatever community he lands in next grow. I wish everyone I interacted with over the years on the forums the best and I hope you all keep making games (with Godot or otherwise) and find great communities to be a part of.

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Ategon

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