I still am not over 1899 getting canned. I wanted to see where that went so bad
Edit: remake of bungie’s Myth series, not by current day Bungie though
Film series of The Black Company, or the Darkstar Trilogy
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I still am not over 1899 getting canned. I wanted to see where that went so bad
Edit: remake of bungie’s Myth series, not by current day Bungie though
Film series of The Black Company, or the Darkstar Trilogy
buy Electronic Arts
fire everyone exec and up
go private
seek to rehire all of criterion (the real one that made burnout, not the shell today) and black box circa 2000-2008ish
NFS Underground 3
become worlds richest person
seek to rehire all of Bizzare Creations (the makers of Project Gotham Racing, and Blur)
reboot development of Blur 2
become an internet hero for reviving two of the most anticipated racing games in decades
try to buy Ivory Tower, ubisoft doesn't let me, buy ubisoft, end it
become internet hero for killing a bastard of a studio
relaunch Test Drive Unlimited, as an actually good game and not the sack of shit it is currently
no mtx, no paid dlc, no various editions or pre-order shit, full game, $50 max
internet hero
be assassinated by cooperation between MS, Sony and Nintendo
as a ghost: so about Half Life 3...
released
post-mortem internet hero
I'd buy controlling share of all three companies that own Pokemon and change absolutely nothing except fund Game Freak to hire more software talent and give them enough time for an actual development cycle worth a damn.
TV limited series adaptations of The Culture novels. Amazon obviously made a start before giving up but they picked absolutely the wrong one to start with.
Yes Consider Phlebus is the first chronologically but a TV series where you have to replace the main character every episode does not work when you are already trying to adapt a very difficult IP.
Player of Games is where you want to begin. Clear storyline, no tricky time/universe/world jumps. Spends most of the time in an Earth-esque civilization. If you can successfully adapt PoG then you can try something more challenging like Phlebus or Use of Weapons.
Uniracers 2
I’d fund some dream MMO. Those things are bottomless money pits.
Mixed media adaptations of all things Cosmere related and Brandon Sanderson would have full creative control.
AAA Yoko Taro's game.
Ski free 2.
This time, on water.
Spore remaster
Give Mortal Engines another go
There's a space station sim from 2001 that I still play because I love it so much: Startopia. I'd like Startopia 2 to be pretty much the same as the original (including graphics) but with higher-poly models and better scripting tools for modders.
Fix up The Hobbit into 2 movies, with more practical effects, or at least more subtle cgi.
A more surrealist mashup of the SCP Universe, Alan Wake and Control. Im in love with those.
There's something here
OP didn't ask about music, but I feel like that fits the spirit of the question, so: my absolute favorite genre is Symphonic Metal, but that genre consists of a grand total of like 12 songs, most of which lean way too heavily on screamo howler monkey shit or opera.
If I could magically fund a symphony and get em to just rock out with a bunch of metalheads, 100% that.
I'd love a 3D arcade rail shooter where you're playing as a biblically accurate angel shooting down demons over cities and other landscapes. I'm already over the main obstacle which is knowing how to program, it's just finding the time...
I think I'd just go with a lot of the obvious game choice adaptations - the big issues with anything done now are making something mainstream and having writers/directors not interested in the source material. If there's no money involved and they can just be passion projects then some abject failures can be revisited.
I'd love to see an Assassins Creed series properly adapted. A Prey movie. Cyberpunk 2077 series, Metro - hell even a completely batshit Atomic Heart movie. Just things which are gritty when they're gritty, and a lot of fun when they're supposed to be stupid, but faithful to the source is what's important as that's what the fans want to see.
Fire Emblem Three Houses as an anime with several 'filler' episodes with support conversations or new interactions between characters, really show what living through part 1 is like, 4 separate series for each route idk
Make all the stubborn open world games such as fallout and dark souls have a full featured online + split screen co-op experience.
I'll do a reboot of Travelers
Coolest time-travel concept ever, it's a shame it got cancelled because of capitalism 😓
Separate idea: An open-world survival game, but using the TV show Jericho as the setting.
You find yourself stranded in western Kansas after dozens of American cities have just been nuked, and with nothing but the clothes on your back and a stolen car, you have to rob and scavenge the countryside to survive.
...I realized after typing out several paragraphs, that I basically want The Long Drive as a base game, but with BeamNG's driving and crash physics, and Insurgency: Sandstorm's gunplay.
Players would get most of their supplies from fighting NPCs, having to find a fine balance between crashing out their cars without destroying the stuff they're carrying, or the player smashing up their own ride in the process. I feel like Jonah Prowse's story on the show would make for a fun endgame: the player creating/joining an organized gang to fight with larger convoys/settlements.
Legacy of Kain, and the SoulReaver series.
A full remake of the classic games, and then the actual last game that they never finished.
Recreate Vagrant Story.
The focus would be on graphics and implementing a fast way of changing weapons and armor.
There's an FPS game called Darkest of Days I remember kinda liking, where you're a time-travelling soldier who's trying to put history on the right path.
But basically all of the game's levels are centered around WW1 and the American civil war. If I had the means, I'd remake this game from the ground up, give it a more varied story that does the concept justice.
I always wanted to see genres merged into one great big epic universe
Plan and manage a galactic empire in the Civilization paradigm
Enter individual space battles like Eve Online..
Force boarding of captive ships and battle through them like Quake..
But have all this connected and running simultaneously.. you might be rushing though a FPS battle inside a ship trying to control of it when another Frigate in the space battle blows it apart etc. Or even as the ships bridge and navigation remains under hostile control you manage to take control of its weapons and use them to aid your side. Possibilities are endless..
Baten Kaitos 3.
It's a jrpg series. The twist was that it had pseudo-"deck building" turn-based combat where on your turn your had to complete runs within a time limit to attack.
They released the first game, then did a prequel. The prequel improved on the first game massively, but you could tell they didn't have as much budget.
A third game was planned but never completed. They recently released an HD remaster of the first two games which gives me a little hope, but the series has been overshadowed by the team's current breadwinner, Xenoblade Chronicles (Shulk from SSBU).
I’d love a word-for-word film adaptation of The Hitchhiker’s Guide to the Galaxy. And if I can’t get a film, I’ll take a solid MMO made of it by the same people that made Dark Age of Camelot.
I'd fund several of my favourite smut stories with a plot (some of them do!) as NC-17 movies or series.
And just because someone will be curious: Daemon & Sunny, Eudeamon, knock knock, Once it gets dark.